Nueva update para el simulador C.A.R.S que ya van por la 160, mejoras varias como por ejemplo mejores sensaciones el el FFB de los volantes.
- - Added the notion of ‘fade level’ to BForceEffect, used as a secondary gain control
- - Added the notion of ‘boost’ to AppInput::cForce. Used to promote one particular force above the others (0 = no boost – no change, 1 = max boost – completely silences all other forces).
- - cForceSteeringSpring modified to include a ‘lock’ mode where the effect params are switched to emulate a bump-stop when the wheel lock has been exceeded
- - Removed cForceSteeringLock.
- Disabled legacy deadzone helpers.
- Removed ultra shadow option, until it can be properly debugged and reinstated taking into account the shadow changes
- Added daytime driving lights for X4 and GUMPERT
- New Loire export
- Known issue on the Racer cars, driver has been removed for now, also cockpit cam is a bit too close to the dash. "